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Difference between revisions of "ChronoDelay"

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{{DeeZireInclusion}}<br />
+
{{Flag
 +
|name={{PAGENAME}}
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|files={{Categ|Rules(md).ini}}
 +
|values={{Values|integer}}
 +
|default=60
 +
|types={{categ|s}}
 +
|ra2=yes
 +
|yr=yes
 +
}}
 
The delay, in frames, that units remain 'static' after teleporting by any method.
 
The delay, in frames, that units remain 'static' after teleporting by any method.

Revision as of 12:19, 27 October 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ChronoDelay
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 60
Applicable to: s


The delay, in frames, that units remain 'static' after teleporting by any method.