ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
VoiceUndeploy: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{ | {{Flag | ||
Specifies the sound to make when this object acknowledges a command to undeploy. Should be set to a valid entry from SOUNDMD.INI. Appears not to work, although a VoiceDeploy | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|string|Sound Entries}} | |||
|default=none | |||
|types={{Categ|InfantryTypes}},{{Categ|VehicleTypes}},{{Categ|BuildingTypes}} | |||
|yr=yes | |||
}} | |||
Specifies the sound to make when this object acknowledges a command to undeploy. Should be set to a valid entry from SOUNDMD.INI. Appears not to work, although a {{f|VoiceDeploy||link}} set will make this object acknowledge a command to undeploy.<br /> | |||
(Yuri's Revenge Only) | (Yuri's Revenge Only) |
Latest revision as of 10:09, 17 December 2024
Flag: | VoiceUndeploy |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Sound Entries) |
Default: | none |
Applicable to: | InfantryTypes,VehicleTypes,BuildingTypes |
Specifies the sound to make when this object acknowledges a command to undeploy. Should be set to a valid entry from SOUNDMD.INI. Appears not to work, although a VoiceDeploy= set will make this object acknowledge a command to undeploy.
(Yuri's Revenge Only)