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Refinery: Difference between revisions
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{{ | {{Flag | ||
Can be set to 'yes' or 'no' and determines that this BuildingType is an Ore Refinery (i.e. it holds and processes Ore and Gems and transfers that to the player in terms of Credits). Also used for AI targeting. | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|bool}} | |||
|default=no | |||
|types={{categ|BuildingTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Can be set to ''' 'yes' ''' or ''' 'no' ''' and determines that this BuildingType is an Ore Refinery (i.e. it holds and processes Ore and Gems and transfers that to the player in terms of Credits). Also used for AI targeting. |
Latest revision as of 08:18, 22 December 2024
Flag: | Refinery |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | BuildingTypes |
Can be set to 'yes' or 'no' and determines that this BuildingType is an Ore Refinery (i.e. it holds and processes Ore and Gems and transfers that to the player in terms of Credits). Also used for AI targeting.