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ScatterSound: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=Strings (names of [[Sound]]s)
|default=none
|types={{categ|AudioVisual}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
}}
This specifies the generic sound to make when units are commanded to scatter through the hotkey defined in KEYBOARD.INI. Can be any sound as defined in the SOUND.INI file.
This specifies the generic sound to make when units are commanded to scatter through the hotkey defined in KEYBOARD.INI. Can be any sound as defined in the SOUND.INI file.

Revision as of 14:13, 4 January 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ScatterSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: AudioVisual


This specifies the generic sound to make when units are commanded to scatter through the hotkey defined in KEYBOARD.INI. Can be any sound as defined in the SOUND.INI file.