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BuildingRepairedSound: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=Strings (names of [[Sound]]s) | |||
|default=none | |||
|types={{categ|AudioVisual}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
This specifies the sound to make when a building is repaired as a result of an Engineer being sent in to repair it and can be any sound as defined in the SOUND.INI file. | This specifies the sound to make when a building is repaired as a result of an Engineer being sent in to repair it and can be any sound as defined in the SOUND.INI file. |
Revision as of 02:13, 2 February 2025
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Flag: | BuildingRepairedSound |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | none |
Applicable to: | AudioVisual |
This specifies the sound to make when a building is repaired as a result of an Engineer being sent in to repair it and can be any sound as defined in the SOUND.INI file.