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UseLineTrail: Difference between revisions

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DeathFish (talk | contribs)
Remove incorrect annotations and categorizations.
ATHSE (talk | contribs)
testid begone!
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|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|ini=art}}
|files={{Categ|ini=art}}
|types={{Categ|Objects}}
|types={{Categ|TechnoTypes}},{{Categ|VoxelAnims}}
|values={{values|booleans}}
|values={{values|booleans}}
|ra2=yes
|ra2=yes
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|rp=yes
|rp=yes
}}
}}
When set to 'yes', the game will draw a line following the path of this object, in the color specified by [[LineTrailColor]], with the fade-out effect speed controlled by [[LineTrailColorDecrement]].


When this flag is set to yes, the game will draw a line following the path of this object.<br>
It can be used on all moving [[TechnoTypes]].
The LineTrail still has the same restrictions as {{f|Trailer|link}}, i.e. it can be used on [[AircraftTypes]], or [[VehicleTypes]] with {{f|JumpJet|yes|link}} or [[VehicleTypes]] that spawn flying units.<br>
 
[[User:Testid123|Testid123]] have tested with <b>[[InfantryTypes]]</b> and <b>[[VehicleTypes]]</b> can be used normally.
 
[[File:UseLineTrail.png]]


==See Also==
==See Also==
*[[LineTrailColor]]
[[Trailer]]
*[[LineTrailColorDecrement]]

Revision as of 23:19, 15 April 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: UseLineTrail
File(s): art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: TechnoTypes,VoxelAnims


When set to 'yes', the game will draw a line following the path of this object, in the color specified by LineTrailColor, with the fade-out effect speed controlled by LineTrailColorDecrement.

It can be used on all moving TechnoTypes.

See Also

Trailer