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UseLineTrail: Difference between revisions
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Remove incorrect annotations and categorizations. |
testid begone! |
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Line 2: | Line 2: | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ|ini=art}} | |files={{Categ|ini=art}} | ||
|types={{Categ| | |types={{Categ|TechnoTypes}},{{Categ|VoxelAnims}} | ||
|values={{values|booleans}} | |values={{values|booleans}} | ||
|ra2=yes | |ra2=yes | ||
Line 8: | Line 8: | ||
|rp=yes | |rp=yes | ||
}} | }} | ||
When set to 'yes', the game will draw a line following the path of this object, in the color specified by [[LineTrailColor]], with the fade-out effect speed controlled by [[LineTrailColorDecrement]]. | |||
It can be used on all moving [[TechnoTypes]]. | |||
==See Also== | ==See Also== | ||
[[Trailer]] | |||
Revision as of 23:19, 15 April 2025
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Flag: | UseLineTrail |
File(s): | art(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Applicable to: | TechnoTypes,VoxelAnims |
When set to 'yes', the game will draw a line following the path of this object, in the color specified by LineTrailColor, with the fade-out effect speed controlled by LineTrailColorDecrement.
It can be used on all moving TechnoTypes.