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ZFudgeColumn: Difference between revisions

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==Note==
==Note==
*Pictures created by disguise will not be affected by this tag.
*Pictures created by disguise will not be affected by this tag.
[[Category:Review for fake conversion and revert if necessary]]

Revision as of 20:58, 20 April 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ZFudgeColumn
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: InfantryTypes,VehicleTypes,AircraftTypes


Specifies the adjustment to this VehicleTypes Z position (i.e. how far 'in to' or 'out of' the screen it appears) when it is behind overpass (high bridge) support columns and is used to calculate the amount of displacement it causes to impassable isometric tile types. This is normally a negative figure, indicating that the terrain type should be further into the screen hence behind the relevant object.

Note

  • Pictures created by disguise will not be affected by this tag.