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Wood: Difference between revisions
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{{ | {{Flag | ||
|name=Wood | |||
|files=rules(md).ini | |||
|values=boolean (yes/no or true/false) | |||
|special=none | |||
|default=no | |||
|types=[[Warhead]]s | |||
|games=[[RA1]], [[TS]], [[RA2]], [[YR]] | |||
}} | |||
This flag determines whether this [[Warhead]] can damage <tt>[[TerrainTypes]]</tt> such as trees or streetlights. (RA1 had no [<tt>[[TerrainTypes]]</tt>] section, so this was presumably hardcoded.) | |||
Whether or not the player has to force fire to target them is controlled by <tt>[[TerrainFire]]</tt> on the weapon (RA2/YR only) and <tt>[[TreeTargeting]]</tt> in [<tt>[[General]]</tt>] (TS/RA2/YR only). | |||
[[Category:Rules(md).ini Flags]] | |||
[[Category:Warhead Flags]] |
Revision as of 07:47, 6 May 2006
Flag: | Wood |
File(s): | rules(md).ini |
Values: | boolean (yes/no or true/false) |
Special Values: | none |
Default: | no |
Applicable to: | Warheads |
This flag determines whether this Warhead can damage TerrainTypes such as trees or streetlights. (RA1 had no [TerrainTypes] section, so this was presumably hardcoded.)
Whether or not the player has to force fire to target them is controlled by TerrainFire on the weapon (RA2/YR only) and TreeTargeting in [General] (TS/RA2/YR only).