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{{ | {{Flag | ||
|name=Primary | |||
|files={{Categ|Rules(md).ini}} | |||
|values=Strings (Names of [[Weapon]]s) | |||
|special=none | |||
|default=none | |||
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | |||
|games=[[RA]], [[TS]], [[RA2]], [[YR]] | |||
}} | |||
This flag specifies the main weapon of this object. The main weapon is used when force-firing on the ground and scanning the area for targets. If the <tt>[[Verses]]</tt> on both <tt>[[Primary]]=</tt> and <tt>[[Secondary]]=</tt> allow targeting of a certain object, the <tt>[[Primary]]=</tt> will be selected. | |||
RA2/YR introduce other methods for specifying weapons for special cases like the IFV/Prism Tank/Gattling Weapons. |
Revision as of 05:06, 27 May 2006
Flag: | Primary |
File(s): | Rules(md).ini |
Values: | Strings (Names of Weapons) |
Special Values: | none |
Default: | none |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
This flag specifies the main weapon of this object. The main weapon is used when force-firing on the ground and scanning the area for targets. If the Verses on both Primary= and Secondary= allow targeting of a certain object, the Primary= will be selected.
RA2/YR introduce other methods for specifying weapons for special cases like the IFV/Prism Tank/Gattling Weapons.