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Crates

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Revision as of 20:05, 11 February 2020 by Crimsonum (talk | contribs) (Added definition for the MP dialog flag)
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As a Game Mechanic

Crates are the box-like objects that appear in all C&C games and grant bonuses (or 'surprises') to the player that collects them by sending a unit into the same cell as it.

Crate functionality is described by two sections:

  • [CrateRules] covers generic stuff, like how often to spawn crates, how many of them to spawn, etc. It has lots of comments, so every flag should be self-explanatory.
  • [Powerups] dictates what you get out of a crate.

See the sections' pages for detailed information.

As a MultiplayerDefaults / MultiplayerDialogSettings Flag

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Crates
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: MultiplayerDefaults, MultiplayerDialogSettings
Warning: One or more numbered subpages exist: Crates I. These should be merged into this page.


This flag specifies whether crates are enabled by default on the multiplayer dialog.