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Bunkerable

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Flag: Bunkerable
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: VehicleTypes


Determines whether or not the specified vehicle is able to enter a structure that has Bunker=yes set on it. In order to use this logic properly, the vehicle must have Turret=yes set on it and its SpeedType must not be Hover. In addition, parasited units are not allowed to enter.

Locomotor Bunkerability
Drive Functional.
Jumpjet Bunkerable but weird.
Hover Unbunkerable.
Rocket The game crash before entering.
Tunnel Bunkerable but weird.
Walk Bunkerable but weird.
DropPod The game crash before entering.
Fly Unbunkerable.
Teleport Bunkerable but weird.
Mech Unbunkerable.
Ship The game crash when entering.