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ROT

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Revision as of 15:09, 21 June 2006 by DCoder (talk | contribs) (Rewrite)
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Flag: ROT
File(s): Rules(md).ini
Values: unsigned integers
Special Values: None
Default: ?
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes, Projectiles


On Infantry/Vehicle/Aircraft/Building Types

Determines the Rate Of Turn of this object and/or its turret, if applicable. Bigger number = faster turn.

On Projectiles

A non-zero value means this projectile can home-in on its target. A value of 0 disables homing behavior and leaves the projectile to fly straight.
Mind that:

Template:NeedTesting

  • setting Template:TTL forces the projectile to respect the weapon's Template:TTL setting. Otherwise it will follow its target indefinitely.