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InfantryReserve
Flag: | InfantryReserve |
File(s): | rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Applicable to: | AI |
Logic related to InfantryReserve, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge. |
Computer players will build infantry for reserve as long as they have more credits than this.
In Tiberian Sun To Yuri's Revenge
Although parsed, this flag does nothing.