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DeathWeapon

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Revision as of 05:18, 20 April 2008 by Vinifera7 (talk | contribs) (Bad style: Removed link from heading; Fixed numerous errors: Electro, don't simply copy The Guide &mdash.)
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For [CombatDamage]

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DeathWeapon
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Weapons)
Default: none
Applicable to: CombatDamage


Template:NeedTesting Appears not to be used by the game engine.


For InfantryTypes, VehicleTypes, and BuildingTypes

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DeathWeapon
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Weapons)
Default: none
Applicable to: InfantryTypes, VehicleTypes, BuildingTypes


When an applicable TechnoType is destroyed, DeathWeapon specifies the Weapon fired at the cell previously occupied by that TechnoType. The DeathWeapon effect requires that Template:TTL be set as well.