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BountyCostMult

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Revision as of 12:11, 15 June 2008 by Nighthawk200 (talk | contribs) (Bounty logic...)
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Flag: BountyCostMult
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: CombatDamage

This flag is part of the RockPatch.



The value of this flag is multiplied by the cost of a unit that has been killed by a unit with Template:TTL to give the bounty that the attacking player receives.

In other words:
Template:TTL * Template:TTL = Bounty given to attacking player.