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AirstrikeRechargeTime
Flag: | AirstrikeRechargeTime |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | AircraftTypes, BuildingTypes, InfantryTypes, VehicleTypes |
This flag controls how many frames the game should wait before spawning another instance of the Template:TTL to attack the designated target. The Template:TTL will always spawn at the edge of the map.