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DetonationAltitude
Flag: | DetonationAltitude |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the height above the ground, in leptons, that this projectile is 'created'. This is special case logic used for Vertical=yes projectiles, in order to prevent a premature explosion before it leaves the firer or before it hits the ground or target.