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SuperAnim

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Revision as of 13:02, 4 July 2021 by McPwny (talk | contribs) (Created page with "The SuperAnim logic works in four parts. An anim to play once while going from not ready to ready An anim to loop while the superweapon is ready An anim to play while going...")
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The SuperAnim logic works in four parts. An anim to play once while going from not ready to ready An anim to loop while the superweapon is ready An anim to play while going from ready to fire to not ready An anim to loop while the superweapon is not ready

SuperAnim= is the first of these that loops while the superweapon is not charged

See Also