Fearless
Flag: | Fearless |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and determines whether or not this InfantryType should stay stood up or go 'prone' when attacked, regardless of whether or not it has a Prone= section to its ART.INI sequence. If you use the special case logic for cyborgs by adding Cyborg=yes to this unit, you should also have Fearless=yes set as together the flags dictate that the prone sequence is used instead of the standing and walking frames when the cyborg is badly damaged. TIP: if you are not using this on cyborg type units, then combining this tag with Fraidycat=yes creates a unit that never unpanics - it will continue to run around for ever in it's Panic= sequence if attacked.