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WetDie2

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Revision as of 11:21, 13 January 2025 by Testid123 (talk | contribs)
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Flag: WetDie2Sounds
File(s): Art(md).ini
Values: Integers with a space followed by Strings (names of Sounds)
Default: none
Applicable to: Sequence


Sound to play when InfantryTypes uses the sequence WetDie2 and can be any sound as defined in the SOUND.INI file.
Usage example:
[YuriXSequence]
WetDie2Sounds= 1 BruteDie
[!]The number likely refers to the rate at which the audio will be played. The less it is, the more continuous sound it makes.

See Also

DieSound
WetDie1Sounds