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Weeder
Flag: | Weeder |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Is residual from Tiberian Sun and obsolete although valid in Red Alert 2. Can be set to 'yes' or 'no' and can be used in two different capacities;-
On a BuildingType this specifies that the structure stores veinhole weeds which are harvested by the corrosponding unit. This is special case logic which in effect makes the structure act like an Ore Refinery (except it can't process Ore and give the player money).
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On a VehicleType or InfantryType this specifies that the unit is able to 'harvest' veinhole weeds - the unit also needs a Storage= value set. This is special case logic which in effect makes the unit act like an Ore Miner (except it can't harvest Ore).