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Arm

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Revision as of 15:43, 8 September 2018 by Crimsonum (talk | contribs) (Added the missing flag section and changed the pacing of the text.)
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Flag:
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: Projectiles


Specifies a delay before this projectile is able to trigger its warhead. The projectile can still detonate prematurely by impacting with its target or an obstacle (such as a cliff). Defaults to 0 and has the effect of preventing a homing projectile from detonating when overshooting its intended target (common with low-ROT projectiles).

See also