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C4

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Revision as of 18:27, 9 August 2019 by Mevitar (talk | contribs)
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As a Flag

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: C4
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes


If set, this tag allows an InfantryType to instantly blow up enemy structures by entering them. Unlike Engineer=yes and Infiltrate=yes, this doesn't consume the infantry. CanC4=no on a BuildingType prevents a C4=yes infantry from entering and destroying it.

As an ability

C4 is a possible value for VeteranAbilities or EliteAbilities, although it doesn't work correctly in Red Alert 2 and Yuri's Revenge.

Notes

Infiltrate=no must be set on this unit, as it takes priority over C4=yes. The Chrono Commando's has C4=no and uses a regular weapon that destroys buildings through damage dealt. Because of that, CanC4=no has no effect on him.