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AttackInterval
Flag: | AttackInterval |
File(s): | rules(md).ini |
Values: | Floating Point Numbers |
Applicable to: | AI |
Logic related to AttackInterval, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge. |
A delay timer, in minutes, between AI attacks.
Red Alert & Expansions
In Red Alert, and its subsequent expansions, AttackInterval is used as the AI's timer for attacks.
Tiberian Sun & Red Alert 2
Although parsed, this flag does nothing. The logic has been deprecated in favor of TeamDelays.