ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
StartSound
Flag: | StartSound |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Names of Sounds) |
Default: | none |
Applicable to: | SuperWeaponTypes, Animations |
Specifies a sound (from sound(md).ini [SoundList]) to be played upon the activation of a SuperWeaponType with Type=ForceShield set. sound to play when the voxel anim is created (Voxel Debris types)