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Lightning.HitDelay

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Revision as of 09:22, 21 August 2024 by Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=LightningHitDelay |types={{categ|SuperWeaponTypes}} |ares=yes |aresflag=yes }}...")
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Flag: Lightning.HitDelay
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: LightningHitDelay
Applicable to: SuperWeaponTypes

This flag is part of Ares. Do not use it without Ares installed.



The number of frames between two clouds being created over the target cell. Values of 0 or lower will disable direct hits. Clouds created by this mechanism are never subject to separation rules.