ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

DMislType

From ModEnc
Revision as of 07:19, 21 December 2024 by Testid123 (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DMislType
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: AircraftTypes)
Default: none


The object in the game which represents the Dreadnaught Missile. This should be an aircraft type listed in the AircraftTypes section and have its own entry defined as per all other aircraft. It is not known if you can specify more than one object here - if so, you could successfully spawn another missile which would act exactly like the Dreadnaught Missile.
Cannot specify more than one AircraftTypes name.