ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

UnitCount

From ModEnc
Revision as of 00:34, 10 January 2025 by Testid123 (talk | contribs)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: UnitCount
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 10
Applicable to: MultiplayerDialogSettings


Default number of units with which each player starts the game. I have not established if there are minimum or maximum thresholds for this value, although I would imagine that setting this below 0 would cause problems. The units chosen are any ground-based units (vehicles and infantry) which do not have AllowedToStartInMultiplayer=no set.