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SAM

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Revision as of 18:15, 13 January 2025 by DeathFish (talk | contribs)
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Flag: SAM
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


Can be set to 'yes' or 'no' and determines that this BuildingType is a SAM (surface to air missile launcher) and thus its weapons can only fire at AircraftTypes. NOTE: this is unused in Red Alert 2 as the use of this means that the structure will not fire at VehicleTypes with JumpJet=yes set or acquire them as targets - it will only target AircraftTypes.