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CarryOverMoney
Flag: | CarryOverMoney |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Used in single player missions only. Flag which can be set to 'yes' or 'no' and determines whether or not credits are carried from one mission to the next. This is used where there may be limited harvesting or production facilities in the mission. The effect of this is that the player will start this mission with any credits he had remaining from the previous one when this flag is set to 'yes'.