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ChronoDistanceFactor
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Flag: | ChronoDistanceFactor |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
This is used to calculate the delay of Chrono shifted units. The distance between its current location and its destination is measured in a straight line (in leptons), then divided by this to get the number of frames of delay. You can actually set a second arbitrary value for this if you don't want this equation to be used when the unit has moved a very small distance which can be quite useful (see ChronoRangeMinimum= below).