DrainAnimationType
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Flag: | DrainAnimationType |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Animation to display for the 'drain' effect. This is listed here as the game code requires a permanent looping animation which remains displayed only while a weapon with DrainWeapon=yes set is firing. The animation must be from the [Animations] list and be defined in ART.INI.
" Magnetron (Yuri's Revenge)
CurrentStrengthDamage=
(Yuri's Revenge Only)
Can be set to 'yes' or 'no'. If this is set to 'yes' (default) then the damage a dropped unit does will be based on its current Strength= rather than its maximum Strength=.
(Yuri's Revenge Only)