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Float
Flag: | Float |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Determines the percentage of the units Speed= that it will move at when moving over this land type if the unit has SpeedType=Float. Should apply only to naval vehicles (e.g. ships) whose Locomotor= CLSID defaults to this anyway although the ship Locomotor= CLSID deals with this independently (this is one reason why ships do not share the normal vehicle Locomotor= CLSID).