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BarrelHoldFrames
Flag: | BarrelHoldFrames |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
The number of frames that the barrel attached to the TurretAnim= on this BuildingType is held in the recoil position for. Only applies to structures that have TurretRecoil=yes set to give the impression of recoiling. This can be used to make the barrel recoil independently of the turret itself.