ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

HunterSeeker

From ModEnc
Revision as of 15:52, 5 May 2006 by DCoder (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: HunterSeeker
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and determines if this unit is a 'Hunter Seeker'. It appears that this logic is at least partly residual from Tiberian Sun, although it has a slightly different effect. This tag was not valid on a unit (even though it was present) in Tiberian Sun, although in Red Alert 2 you can put it on a unit as a special case - provided that unit has a weapon, this tag will make it follow the target around (although the weapon itself will not actually fire).