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SelfHealing
Flag: | SelfHealing |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and determines whether or not this object can automatically heal itself. In Red Alert 2, this property means that the object will continue to heal itself to the full value of its Strength=, unlike previous C&C games where they would only heal to half.