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AirburstWeapon
Flag: | AirburstWeapon |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the weapon that is fired when this projectile explodes above its target. For this to work, the projectile also requires Airburst=yes, and the AirburstWeapon= itself must be defined as a weapon in its own right in the RULES file, with its own Projectile= and Warhead=, and that weapon must be allocated to a unit in the game (typically a 'placeholder' solely for this purpose) even if that unit never actually gets used.