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AirburstWeapon

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Flag: AirburstWeapon
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Specifies the weapon that is fired when this projectile explodes above its target. For this to work, the projectile also requires Airburst=yes, and the AirburstWeapon= itself must be defined as a weapon in its own right in the RULES file, with its own Projectile= and Warhead=, and that weapon must be allocated to a unit in the game (typically a 'placeholder' solely for this purpose) even if that unit never actually gets used.