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CombatLightSize
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Flag: | CombatLightSize |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be used to determine an override to the size of the flash of combat light at the point of impact of the warhead if Bright=yes is set. Should be set to a percentage, with 100% meaning full size. By default, the size of the combat light effect is calculated based on the amount of damage inflicted by the warhead, with each impact.