Fire
Flag: | Fire |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and specifies that the warhead produces great heat on impact and causes ice to melt (it is not known if the ice logic works in Red Alert 2 as this is residual from Tiberian Sun). This tag instantiates a call for FIRE3.SHP which is not present in Red Alert 2. TIP: adding this image to your mod creates a burning effect when the warhead impacts, meaning you can attach a Damage= value to it in the ART file, a useful way to replicate the 'forest fires' effect from Tiberian Sun.