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Difference between revisions of "AirRangeBonus"
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Nighthawk200 (talk | contribs) (Dedeezirified.) |
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− | {{ | + | {{Flag |
− | This | + | |name={{PAGENAME}} |
+ | |files={{Categ|ini=rules}} | ||
+ | |types={{Categ|Technoes}} | ||
+ | |values={{values|unsigned integers}} | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }}This flag defines the additional range added to a [[TechnoType]]'s {{TTL|Primary}} weapon when it is targeting [[AircraftTypes]]. In order to do this, the weapon's projectile must have {{TTL|AA|yes}} set. | ||
+ | |||
+ | This flag only applies to the {{TTL|Primary}} weapon. It should be set less than or equal to the normal range of the weapon, otherwise targeting issues arise, and the unit will be unable to target anything. |
Revision as of 18:36, 15 June 2008
Flag: | AirRangeBonus |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
This flag defines the additional range added to a TechnoType's Template:TTL weapon when it is targeting AircraftTypes. In order to do this, the weapon's projectile must have Template:TTL set. This flag only applies to the Template:TTL weapon. It should be set less than or equal to the normal range of the weapon, otherwise targeting issues arise, and the unit will be unable to target anything.