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Difference between revisions of "Annoyance"

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(Added a page documenting a missing flag. Though it contains unverified information, it is better than no page at all.)
(No difference)

Revision as of 17:44, 5 September 2020

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Flag: Annoyance
File(s): ai(md).ini, maps
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: TeamTypes


This needs testing
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The following section contains information that has not been personally confirmed by the revision's author; readers are encouraged to test it themselves and update the section accordingly.


If set, the AI will replenish this team indefinitely, meaning every casualty is replaced by recruiting from available units or by producing new ones. This happens even if the team is fully destroyed. This goes on until the AI becomes unable to produce anymore applicable units (e.g. by running out of money or losing its factories).

See also