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Difference between revisions of "Artillary"
From ModEnc
Nighthawk200 (talk | contribs) (Just a note to anyone who might get confused here) |
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− | {{ | + | {{Flag |
− | + | |files={{Categ|ini=rules}} | |
− | <i>Note: This tag is valid despite the spelling error. Using 'Artillery' instead of 'Artillary' will not work.</i> | + | |values={{Values|Boolean}} |
+ | |default=0 | ||
+ | |types={{Categ|BuildingTypes}} | ||
+ | |ra=yes | ||
+ | |cs=yes | ||
+ | |am=yes | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |hp=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |ares=yes | ||
+ | }} | ||
+ | This flag acts similar to [[TickTank]] and [[IsJuggernaut]] as they control the direction a unit will turn to before deploying into a structure. When enabled on a [[BuildingType}}, any unit that deploys into said building will turn to face the Nort-East direction before deploying. | ||
+ | |||
+ | <i>'''Note''': This tag '''is''' valid despite the spelling error. Using 'Artillery' instead of 'Artillary' will not work.</i> |
Revision as of 16:59, 29 September 2011
Flag: | Artillary |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | 0 |
Applicable to: | BuildingTypes |
This flag acts similar to TickTank and IsJuggernaut as they control the direction a unit will turn to before deploying into a structure. When enabled on a [[BuildingType}}, any unit that deploys into said building will turn to face the Nort-East direction before deploying.
Note: This tag is valid despite the spelling error. Using 'Artillery' instead of 'Artillary' will not work.