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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
This represents the multiplier to the threat target value of an enemy object when it is close to your base, meaning it will take a higher priority when base defenses and units in a defense mission evaluate potential targets. Increasing this value makes the AI more sensitive to threats against its base(s).