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Difference between revisions of "Cluster"

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(Rewrite)
m (Template updated)
Line 3: Line 3:
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=Unsigned integers
 
|values=Unsigned integers
|special=None
 
 
|default=0
 
|default=0
 
|types={{Categ|Projectile|Projectiles}}
 
|types={{Categ|Projectile|Projectiles}}
|games=[[TS]], [[RA2]], [[YR]]
+
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 
This flag defines the amount of <tt>[[AirburstWeapon]]=</tt> shots to fire if the projectile has <tt>[[Airburst]]=yes</tt> set.
 
This flag defines the amount of <tt>[[AirburstWeapon]]=</tt> shots to fire if the projectile has <tt>[[Airburst]]=yes</tt> set.

Revision as of 12:47, 4 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Cluster
File(s): Rules(md).ini
Values: Unsigned integers
Default: 0
Applicable to: Projectiles


This flag defines the amount of AirburstWeapon= shots to fire if the projectile has Airburst=yes set.