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Difference between revisions of "DemandLoad"
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Nighthawk200 (talk | contribs) m (Template update.) |
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== In {{ra2}} and {{yr}} == | == In {{ra2}} and {{yr}} == | ||
Has no effect - not loaded from the ini files. | Has no effect - not loaded from the ini files. | ||
+ | |||
+ | == See Also == | ||
+ | *[[DemandLoadBuildup]] | ||
+ | *[[FreeBuildup]] | ||
+ | *[[FreeAfterPlaying]] |
Revision as of 12:21, 9 March 2017
Flag: | DemandLoad |
File(s): | art(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | Animations, BuildingTypes |
Logic related to DemandLoad, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
If set, the image is only loaded from the disk when it is required on the battlefield, as opposed to preloading it during the loading screen.
In Red Alert 2 and Yuri's Revenge
Has no effect - not loaded from the ini files.