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Difference between revisions of "DropZoneAnim"

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{{DeeZireInclusion}}<br />
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{{Flag
This defines the animation to display for the drop zone flare and is triggered only through the relevant action in a map file. NOTE: this is residual from Red Alert and Tiberian Sun, remains valid and is parsed, although it does not get used. The BEACON.SHP animation in Red Alert 2 does not get used and is corrupt - it is actually the same SHP image from Tiberian Sun and remains in the Tiberian Sun animation palette. The animation must be from the [Animations] list and be defined in ART.INI. This can still be made to work through the relevant action from within a map file.
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|name=DropZoneAnim
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|files={{Categ|Rules(md).ini}}
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|values={{Values|strings|[[Animations]]}}
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|default=null
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|types={{Categ|AudioVisual}}
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|ts=yes
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|fs=yes
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|hp=yes
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|ra2=yes
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|yr=yes
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|ares=yes
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}}
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Specifies the [[animation]] that is displayed as drop zone flare. For more information, see [[Actions (maps)|map trigger action]] #8.
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== See Also ==
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* [[DropZoneRadius]]

Latest revision as of 21:27, 7 June 2023

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DropZoneAnim
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: null
Applicable to: AudioVisual


Specifies the animation that is displayed as drop zone flare. For more information, see map trigger action #8.

See Also