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Difference between revisions of "OverloadDamage"

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(removing DeeZire's guide stuff)
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{{DeeZireInclusion}}<br />
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{{Flag
This specifies how much damage the Mastermind Tank receives as a result of being overloaded.<br />
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|name={{PAGENAME}}
(Yuri's Revenge Only)
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|files={{Categ|ini=rules}}
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|types={{Categ|CombatDamage}}
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|values={{values|stringlist|unsigned integers}}
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|default=none
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|yr=yes
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}}
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This tag defines the damage that the owner of a <tt>[[InfiniteMindControl]]=yes</tt> weapon takes every [[OverloadFrames]] amount frames.
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==See also==
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* [[InfiniteMindControl]]
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* [[OverloadCount]]
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* [[OverloadFrames]]

Revision as of 19:04, 25 May 2015

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: OverloadDamage
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: unsigned integers)
Default: none
Applicable to: CombatDamage


This tag defines the damage that the owner of a InfiniteMindControl=yes weapon takes every OverloadFrames amount frames.

See also