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Difference between revisions of "ProneDamage"
From ModEnc
(Rewrite) |
Nighthawk200 (talk | contribs) m (Template Updated) |
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|files=rules(md).ini | |files=rules(md).ini | ||
|values=percentage / float | |values=percentage / float | ||
− | |||
|default=100% | |default=100% | ||
|types=[[Warhead]]s / [<tt>[[General]]</tt>] | |types=[[Warhead]]s / [<tt>[[General]]</tt>] | ||
− | | | + | |ra=yes |
+ | |cs=yes | ||
+ | |am=yes | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
}} | }} | ||
Revision as of 11:26, 2 April 2007
Flag: | ProneDamage |
File(s): | rules(md).ini |
Values: | percentage / float |
Default: | 100% |
Applicable to: | Warheads / [General] |
This flag defines a multiplier to damage all InfantryTypes receive from this Warhead while prone (in RA2/YR, it also applies when they are deployed). It is applied after the Verses has been calculated.
It is a global setting (in [General]) in RA1, and is a Warhead property in TS and later.