ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

ProneDamage

From ModEnc
Revision as of 09:54, 6 May 2006 by DCoder (talk | contribs) (Rewrite)
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ProneDamage
File(s): rules(md).ini
Values: percentage / float
Special Values: none
Default: 100%
Applicable to: Warheads / [General]


This flag defines a multiplier to damage all InfantryTypes receive from this Warhead while prone (in RA2/YR, it also applies when they are deployed). It is applied after the Verses has been calculated.

It is a global setting (in [General]) in RA1, and is a Warhead property in TS and later.