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  • :;FirePower=n.n :This is the multiplier to all weapons' firepower<br> :;ROF=n.n :This is the multiplier to all weapons' rate of fire<br>
    3 KB (387 words) - 19:09, 13 February 2024
  • :;FirePower=n.n :This is the multiplier to all weapons' firepower<br> :;ROF=n.n :This is the multiplier to all weapons' rate of fire<br>
    3 KB (392 words) - 19:11, 13 February 2024
  • ...pes when evaluating the best target. This targeting model applies to super weapons with the following settings:<br><br> :Super weapons with {{f|AITargetingType|1|link}} set.
    1 KB (186 words) - 09:12, 27 November 2009
  • ...phin, to ensure groups don't damage one another with their through-damage weapons. This flag will not protect units from particle weapons (such as some flame thrower implementations, or gas from a virus dart), as
    1 KB (174 words) - 10:45, 27 November 2009
  • |Engage any enemy that enters weapons range. The defending unit may follow the aggressor. == Applicable INI Flags ==
    5 KB (726 words) - 19:47, 8 June 2023
  • This behaviour is used by flamethrower-type weapons like the Devil's Tongue subterranean flame tank in {{ts}}. The system obeys ...ser is visually quite different from ordinary ones generated by laser-type weapons.
    20 KB (3,012 words) - 17:55, 2 April 2024
  • ...number of flags and conditions governing what attacks what how in {{yr}}. Flags used link to their explanations where possible, and several community sites ==Primary vs. Secondary Weapons==
    17 KB (2,713 words) - 14:06, 12 March 2013
  • ...related to firing weapons and it only applies if none of the more specific flags are set.
    2 KB (307 words) - 02:23, 18 April 2011
  • ...PowerUp''N''LocYY]]</tt>, and <tt>[[PowerUp1LocZZ|PowerUp''N''LocZZ]]</tt> flags in {{ini|art}}. While the simultaneous firing of both [[Primary]] and [[Secondary]] weapons is applicable to all the upgrade numbers, in TS there is [[hardcoded]] rest
    1 KB (199 words) - 14:44, 18 May 2020
  • If desired, you can achieve instant warhead detonation on standard weapons by adding {{f|Dropping|yes|link}} on the projectile (this part is valid in [[Category:Resetting Flags]]
    1 KB (222 words) - 14:18, 4 December 2020
  • ...he radius of effect, in leptons, that [[AmbientDamage]] is applied to when weapons with [[IsRailgun]] set are fired. It's worth noting that this flag is [[:Category:Unlisted Flags|undocumented and unlisted]] in unmodified {{ini|rules|link}}.
    463 bytes (66 words) - 17:50, 7 September 2021
  • * Certain weapons are [[IonSensitive|disabled]]. == Applicable INI Flags ==
    2 KB (223 words) - 15:54, 24 February 2024

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